Context, State and Resource in OpenGL
OpenGL is fundamentally a state machine, and these three concepts—Context, State, and Resource—play a crucial role in its operation.
Context, State and Resource in OpenGL
OpenGL is fundamentally a state machine, and these three concepts—Context, State, and Resource—play a crucial role in its operation.
Rendering Using Native OpenGL on Android - 2
We will load a jpeg file as a texture image and render it on the screen.
Rendering Using Native OpenGL on Android - 1
Coordinate Systems
Transformations
Texture
Shader
Draw a triangle.
Create window, handle user inputs
Setting up OpenGL in Ubuntu (GLFW, GLAD)