Rendering Using Native OpenGL on Android - 2
We will load a jpeg file as a texture image and render it on the screen.
Rendering Using Native OpenGL on Android - 2
We will load a jpeg file as a texture image and render it on the screen.
Cross Compile libjpeg for Android
Host machine: MacOS
Target device: Android armv8a
Rendering Using Native OpenGL on Android - 1
Discuss some differences.
Integrate libpng to C++ projects and read external images.
Control how memory is allocated and deallocated.