Learn OpenGL 3

Draw a triangle.

  • VBO: Vertex Buffer Object
  • VAO: Vertex Array Object
  • EBO: Element Buffer Object
  • Shader
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How to interpret complex C++ variable declarations

From int* p to int (*(*p)[])()

C++ variable definition can be very complex when *, & and nested brackets exist. This tutorial lists some examples from easy to advanced level to help you walk you through each of them and understand how we should interpret them in a more systematic way.

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家有小猫

记录下家里小猫一岁的成长历史

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