Design a customized iterator.
Introduction Today, we will explore how to design a customized iterator. Iterators in C++ are convenient to iterate over a collection of elements in C++ standard contains. The example below shows some common operations in iterators.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 int  main ()      std::vector<int > vec = {1 , 2 , 3 , 4 , 5 };          std::vector<int >::iterator bit = vec.begin ();     std::vector<int >::iterator eit = vec.end ();          std::cout << *bit << std::endl;          bit++;     std::cout << *bit << std::endl;          bit--;     std::cout << *bit << std::endl;          if  (bit == eit) {         std::cout << "same position\n" ;         } else  {         std::cout << "different position\n" ;         }          for  (auto  it = vec.begin (); it != vec.end (); it++) {         std::cout << *it << std::endl;         }          return  0 ; } 
1 2 3 4 5 6 7 8 9 10 output: 1 2 1 different position 1 2 3 4 5 
Code In order to write our own iterator, we will continue to use the Vector class we designed from previous tutorial . But we still need to change it a little bit to make our code nice and clean.
Vector.h 
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 #pragma  once #include  <new>  template  <typename  Vector>class  VectorIterator  {public :    using  ValueType = typename  Vector::ValueType;     using  PointerType = ValueType*;     using  ReferenceType = ValueType&; public :    VectorIterator (PointerType ptr) : _ptr(ptr) {}          VectorIterator& operator ++() {         _ptr++;         return  *this ;     }          VectorIterator operator ++(int ) {         VectorIterator iterator = *this ;         ++(*this );         return  iterator;     }          VectorIterator& operator --() {         _ptr--;         return  *this ;     }          VectorIterator operator --(int ) {         VectorIterator iterator = *this ;         --(*this );         return  iterator;     }     ReferenceType operator [](int  index) {         return  *(_ptr + index);     }     PointerType operator ->() {         return  _ptr;     }     ReferenceType operator *() {         return  *_ptr;     }     bool  operator ==(const  VectorIterator& other) const  {         return  _ptr == other._ptr;     }     bool  operator !=(const  VectorIterator& other) const  {         return  !(*this  == other);     } private :    PointerType _ptr; }; template <typename  T>class  Vector  {public :    using  ValueType = T;     using  Iterator = VectorIterator<Vector<T>>; public :    Vector () {         ReAlloc (2 );     }     ~Vector () {         clear ();         ::operator  delete (_data, _capacity * sizeof (T))      }     void  pushback (const  T& value)           if  (_size >= _capacity) {             ReAlloc (_capacity + _capacity / 2 );         }                  new (&_data[_size]) T (value);         _size++;     }     void  pushback (T&& value)           if  (_size >= _capacity) {             ReAlloc (_capacity + _capacity / 2 );         }         new (&_data[_size]) T (std::move (value));         _size++;     }     void  popback ()           if  (_size > 0 ) {             _size--;             _data[_size].~T ();         }     }     void  clear ()           for  (size_t  i = 0 ; i < _size; i++) {             _data[i].~T ();         }         _size = 0 ;     }     template  <typename ... Args>     T& emplaceback (Args&&... args)   {         if  (_size >= _capacity) {             ReAlloc (_capacity + _capacity / 2 );         }                  new (&_data[_size]) T (std::forward<Args>(args)...);         return  _data[_size++];     }     T& operator [](size_t  index) {         return  _data[index];     }     const  T& operator [](size_t  index) const  {         if  (index >= _size) {             __builtin_trap();         }         return  _data[index];     }     size_t  size ()  const  return  _size;}     Iterator begin ()   {         return  Iterator (_data);     }     Iterator end ()   {         return  Iterator (_data + _size);     } private :    void  ReAlloc (size_t  newCapacity)                                           T* newBlock = (T*) ::operator  new (newCapacity * sizeof (T));                  if  (newCapacity < _size) {             _size = newCapacity;         }         for  (size_t  i = 0 ; i < _size; i++) {             new  (&newBlock[i]) T (std::move (_data[i]));         }         for  (size_t  i = 0 ; i < _size; i++) {             _data[i].~T ();         }         ::operator  delete (_data, _capacity * sizeof (T))          _data = newBlock;         _capacity = newCapacity;     } private :    T* _data = nullptr ;     size_t  _size = 0 ;      size_t  _capacity = 0 ; }; 
main.cpp 
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 #include  "Array.h"  #include  "Vector.h"  #include  <cstring>  #include  <iostream>  #include  <memory>  #include  <string>  #include  <vector>  int  main ()      Vector<std::string> vec;     vec.pushback ("C++" );     vec.pushback ("Kotlin" );     vec.emplaceback ("Mojo" );     for  (auto  it = vec.begin (); it != vec.end (); it++) {         std::cout << *it << std::endl;     }          return  0 ; }