Design Iterator

Design a customized iterator.

Introduction

Today, we will explore how to design a customized iterator. Iterators in C++ are convenient to iterate over a collection of elements in C++ standard contains. The example below shows some common operations in iterators.

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int main() {
std::vector<int> vec = {1, 2, 3, 4, 5};

std::vector<int>::iterator bit = vec.begin();
std::vector<int>::iterator eit = vec.end();

std::cout << *bit << std::endl;

bit++;
std::cout << *bit << std::endl;

bit--;
std::cout << *bit << std::endl;

if (bit == eit) {
std::cout << "same position\n";
} else {
std::cout << "different position\n";
}

for (auto it = vec.begin(); it != vec.end(); it++) {
std::cout << *it << std::endl;
}

return 0;
}
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output:
1
2
1
different position
1
2
3
4
5

Code

In order to write our own iterator, we will continue to use the Vector class we designed from previous tutorial. But we still need to change it a little bit to make our code nice and clean.

Vector.h

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#pragma once
#include <new>

template <typename Vector>
class VectorIterator {
public:
using ValueType = typename Vector::ValueType;
using PointerType = ValueType*;
using ReferenceType = ValueType&;
public:
VectorIterator(PointerType ptr) : _ptr(ptr) {}

// prefix ++
VectorIterator& operator++() {
_ptr++;
return *this;
}

// postfix ++
VectorIterator operator++(int) {
VectorIterator iterator = *this;
++(*this);
return iterator;
}

// prefix --
VectorIterator& operator--() {
_ptr--;
return *this;
}

// postfix --
VectorIterator operator--(int) {
VectorIterator iterator = *this;
--(*this);
return iterator;
}

ReferenceType operator[](int index) {
return *(_ptr + index);
}

PointerType operator->() {
return _ptr;
}

ReferenceType operator*() {
return *_ptr;
}

bool operator==(const VectorIterator& other) const {
return _ptr == other._ptr;
}

bool operator!=(const VectorIterator& other) const {
return !(*this == other);
}

private:
PointerType _ptr;

};

template<typename T>
class Vector {
public:
using ValueType = T;
using Iterator = VectorIterator<Vector<T>>;
public:
Vector() {
ReAlloc(2);
}

~Vector() {
clear();
::operator delete(_data, _capacity * sizeof(T));
}

void pushback(const T& value) {
if (_size >= _capacity) {
ReAlloc(_capacity + _capacity / 2);
}

new(&_data[_size]) T(value);
_size++;
}

void pushback(T&& value) {
if (_size >= _capacity) {
ReAlloc(_capacity + _capacity / 2);
}

new(&_data[_size]) T(std::move(value));
_size++;
}

void popback() {
if (_size > 0) {
_size--;
_data[_size].~T();
}
}

void clear() {
for (size_t i = 0; i < _size; i++) {
_data[i].~T();
}

_size = 0;
}

template <typename... Args>
T& emplaceback(Args&&... args) {
if (_size >= _capacity) {
ReAlloc(_capacity + _capacity / 2);
}

// replacement new, construct objetcs in-place
new(&_data[_size]) T(std::forward<Args>(args)...);

return _data[_size++];
}

T& operator[](size_t index) {
return _data[index];
}

const T& operator[](size_t index) const {
if (index >= _size) {
__builtin_trap();
}
return _data[index];
}

size_t size() const {return _size;}

Iterator begin() {
return Iterator(_data);
}

Iterator end() {
return Iterator(_data + _size);
}

private:
void ReAlloc(size_t newCapacity) {
// 1. allocate a new block of memory
// 2. copy//move old data into new block
// 3. delete old data

T* newBlock = (T*) ::operator new(newCapacity * sizeof(T));

// for downsize the vector
if (newCapacity < _size) {
_size = newCapacity;
}
for (size_t i = 0; i < _size; i++) {
new (&newBlock[i]) T(std::move(_data[i]));
}
for (size_t i = 0; i < _size; i++) {
_data[i].~T();
}

::operator delete(_data, _capacity * sizeof(T));
_data = newBlock;
_capacity = newCapacity;
}

private:
T* _data = nullptr;

size_t _size = 0;
size_t _capacity = 0;
};

main.cpp

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#include "Array.h"
#include "Vector.h"
#include <cstring>
#include <iostream>
#include <memory>
#include <string>
#include <vector>

int main() {
Vector<std::string> vec;
vec.pushback("C++");
vec.pushback("Kotlin");
vec.emplaceback("Mojo");

for (auto it = vec.begin(); it != vec.end(); it++) {
std::cout << *it << std::endl;
}

return 0;
}
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output:
C++
Kotlin
Mojo
Author

Joe Chu

Posted on

2023-12-15

Updated on

2024-11-26

Licensed under

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